💬4.2.1 User Story & LLMs
We utilized Large Language Models (LLMs) to generate user scenarios, which were then used to derive competency questions essential for constructing the ontology.
1. Can you give me a definition of "Youth Subculture"?
A "youth subculture" refers to a group of young people with distinct styles, behaviors, and interests that differentiate them from the broader culture or society they are part of. These subcultures often form around shared interests, values, music, fashion, or ideologies. They provide a sense of identity and belonging to their members, who often see themselves as distinct from the mainstream norms and values of their time. Youth subcultures can be influential in shaping trends and cultural shifts and may challenge or resist societal expectations and norms.
2. Can you create 10 scenarios compelling with youth subcultures?
Here are 10 scenarios that delve into different youth subcultures, highlighting their unique characteristics and dynamics:
Skater Community: In a suburban town, a group of teenagers passionate about skateboarding gather daily at a local skate park. They share tips, tricks, and bond over their love for the sport, creating a tight-knit community that supports each other through personal and social challenges.
Anime Enthusiasts: High school students form an anime club, where they meet after school to watch new episodes, discuss their favorite series, and cosplay as their beloved characters during conventions. This subculture thrives on creativity, imagination, and a shared love for Japanese animation and culture.
Goth Scene: A group of teens in an urban setting embraces the goth lifestyle, characterized by dark clothing, melancholic music, and a fascination with the macabre. They find solace in expressing their emotions and individuality through their unique aesthetic and artistic pursuits.
Hip-Hop Crew: In a bustling city, a crew of young hip-hop artists comes together to create music, dance, and art. They use their talents to express their experiences, struggles, and dreams, often performing at local events and gaining recognition in the underground music scene.
Eco Warriors: Inspired by environmental activism, a collective of high school students dedicates their time to advocating for sustainability. They organize clean-up drives, promote zero-waste lifestyles, and campaign for greener policies, united by their commitment to protecting the planet.
E-Sports Gamers: A group of tech-savvy teenagers forms an e-sports team, competing in online gaming tournaments. They spend hours practicing and strategizing, aiming to make a name for themselves in the competitive gaming world while fostering teamwork and camaraderie.
DIY Punk Band: In a small town, a punk band of teenagers rebels against societal norms through their music. They perform in garages and local venues, promoting messages of anti-establishment and social change, embodying the raw energy and spirit of the punk subculture.
Vintage Fashion Aficionados: A clique of high school students shares a passion for vintage fashion, scouring thrift stores for unique pieces and hosting fashion shows. They appreciate the history and craftsmanship of past eras, setting themselves apart with their distinct and retro style.
Street Artists: Young graffiti artists in a metropolitan area come together to create vibrant murals and street art. They use public spaces as their canvas to convey powerful messages about social issues, turning their subculture into a form of urban expression and activism.
K-Pop Fans: A fan club of teenagers obsessed with K-pop bands spends their free time learning dance routines, attending fan meets, and supporting their favorite idols through social media campaigns. Their dedication to the K-pop subculture connects them with fans worldwide, creating a global community.
3. Now consider the scenario "Skater Community" and give me a short user story from it.
Title: Finding Belonging at the Skate Park
As a: 16-year-old newcomer to the neighborhood
I want to: Find a place where I can fit in and express myself
So that: I can make new friends and feel less isolated
Story: Alex, a 16-year-old who recently moved to the suburban town, feels out of place at their new high school. One afternoon, while exploring the neighborhood, Alex stumbles upon a local skate park buzzing with energy. Intrigued by the sight of skaters performing tricks and sharing laughs, Alex decides to hang around and observe.
After a few visits, Alex musters up the courage to bring their old skateboard and give it a try. Despite some initial awkwardness and a few falls, the skater community welcomes Alex warmly. They offer tips, cheer on their attempts, and share stories about their own struggles when they first started. Slowly, Alex begins to improve, gaining confidence with each visit.
Over time, Alex forms close bonds with the other skaters, finding a sense of belonging and support that was missing since the move. The skate park becomes a sanctuary, a place where Alex can be themselves, express their creativity through skating, and build lasting friendships.
Through this experience, Alex learns the value of community and discovers a passion for skateboarding that helps them navigate the challenges of their new life.
We can now derive example-based-CQs from the scenario:
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